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Mobile App Development

iOS and Android apps built in phases, so you launch a focused first version before spending on extras.

6–12 weeksFrom $3,000

Build the smallest useful version first

Most app projects overspend by building every feature at once. We help you define a first version that does one job well, such as booking, ordering or tracking, build it for iOS and Android from one codebase and launch it so real users can tell you what to build next. You see a working build every week, and you own the source code at the end.

Is this you?

A founder with an idea who needs an MVP for investors or first customers
A business that wants customers to order or book from a branded app
A company replacing paper or spreadsheet processes with a staff app
Good morning
Total balance$12,480
Shopping-$89
Salary+$3,200
Dining-$24

How the app gets built

From idea to App Store and Google Play without surprises.

Scope and prototype first

We map users, screens and must-have features, then build a tappable prototype so you can test the idea before paying for code.

One codebase, two platforms

Built with Flutter or React Native, so iOS and Android stay in sync and cost less to maintain.

Secure backend and admin panel

Login, database, APIs and a web dashboard for managing users, orders or content.

Payments and notifications

In-app payments, subscriptions and push notifications through trusted providers.

AI features where they help

A support assistant, smart search or recommendations, added only when they improve the app.

Store submission handled

We prepare screenshots, descriptions and privacy details and handle Apple and Google review feedback.

How the project runs

Four stages with a clear output at the end of each, so you always know what you are approving.

Scope · weeks 1–2

Features ranked into must-have and later. Fixed scope and quote agreed.

Design · weeks 2–4

Interface design and a prototype for your approval.

Build · weeks 4–10

Weekly builds sent to your phone, with a demo each Friday.

Launch · weeks 10–12

Testing, store submission and 30 days of support.

What we need from you

Having these ready is the quickest way to keep the schedule.

  • A clear description of the one problem the app solves
  • A decision-maker available for weekly feedback
  • Apple Developer ($99 a year) and Google Play ($25 once) accounts, which we help create

When this is not the right fit

We would rather tell you now than sell you the wrong thing.

  • You want every feature of a major app in version one. Start with a smaller MVP.
  • A responsive website would do the job. It is faster and cheaper to build.
6–12 weeksTypical timeline
$3,000Starting price
WeeklyWorking build on your phone

Common questions about your app

How much does an app really cost?

Simple apps start around $3,000. Apps with payments, maps, chat and an admin panel usually land between $6,000 and $15,000. We give a fixed quote after scoping.

Do I own the code?

Yes. You receive the full source code, and the store accounts are in your name.

Who pays for servers and store fees?

You do, directly: store accounts, servers and any third-party services. We list the expected monthly costs in the quote.

Related services

Most clients combine services for better results.

Describe your app in three sentences

Tell us who it is for, the one problem it solves and what you have so far. We will reply with a suggested first version.

Book a free consultation